Manual

Glossary

Terms used in BMS and in this manual.

Playing

Term Meaning
BMS A chart format for rhythm games, made and published by the community. Also used to mean the songs themselves
BMSON A newer BMS-style format
PMS Charts played with 9 buttons
Sabun An extra chart made by someone other than the song's creator. Put it in the original song's folder
Difficulty table A community-made list of BMS charts sorted by difficulty
Dan (class) course A course of set songs played in a row to certify your skill
Skin The screen design. You can choose one for each screen, such as song select and play
IR Internet ranking. Lets you compare scores online
SP / DP Single play with one side of keys, and double play with both sides
5K / 7K / 10K / 14K / 9K The number of keys. 10K is 5 keys on both sides and 14K is 7 keys on both sides. 9K is PMS
Turntable (scratch) The disc next to the keys that you spin. On a keyboard it is bound to Shift and Ctrl

Judgements and scores

Term Meaning
PGREAT / GREAT / GOOD / BAD / POOR Judgements. PGREAT is the best, and POOR is a miss
Empty POOR A POOR from pressing when there is no note
FAST / SLOW Shows whether you hit too early or too late
EX SCORE A score that counts 2 points per PGREAT and 1 point per GREAT
BP The total number of BADs and POORs. A rough count of your misses
Combo The number of GOOD or better judgements in a row
Full combo Keeping the combo to the end of the song
Rank A grade based on your score percentage (AAA, AA, A, and so on)
Clear lamp Your best clear result for each chart. Shown by color on the song select screen
Fail When a gauge such as HARD reaches 0 and the song ends early

Options

Term Meaning
Hi-speed How fast notes fall
Green number A number for how long a note takes to reach the judgement line. Smaller looks faster
SUDDEN+ / HIDDEN+ / LIFT A cover that hides the top of the lane, a cover that hides the bottom, and a setting that raises the judgement line
LN Long note. A note you hold down
CN / HCN Long notes whose release is also judged. With HCN, the gauge also changes while you hold
GAS Gauge auto shift. Keeps you playing on a lower gauge after you fail a higher one
Offset A value that corrects timing differences between sound, display, and input
Replay A recording of your inputs in a play. You can watch it later or play against it
Profile A set of settings and scores. Useful when several people share one computer

See Play options for details about each option.